#ifndef __BMP_H #define __BMP_H unsigned char BMP3[] = { 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xFC,0xFE,0xFF,0x87,0x87,0x87,0x87,0x87,0x07, 0x07,0x1F,0x1E,0x1C,0xFF,0x00,0x00,0x00,0x00,0x18,0xE4,0x22,0x22,0xF4,0x08,0x00, 0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x07,0x08,0x08,0x08,0x08,0x08,0x08,0x09, 0x09,0x08,0x08,0x08,0x08,0x08,0x0F,0x00,0x00,0x00,0x00,0x00, };//空车已解封单色.bmp 20-20 unsigned char BMP4[] = { 0x00,0x80,0x80,0xFC,0xFE,0xFF,0xFF,0x87,0x87,0x87,0x87,0x87,0x87,0xFF,0xFF,0xFE, 0xFC,0x80,0x80,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0xE4,0x40,0x40,0xE4, 0x3C,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x07,0x08,0x08,0x08,0x08,0x08,0x08,0x08, 0x09,0x09,0x09,0x09,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x07, };//空车已施封单色.bmp 20-20 unsigned char BMP5[] =//锁位关20-20 { 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xFC,0xFE,0xFF,0x87,0x87,0x87,0x87,0x87,0x07, 0x07,0x1F,0x1E,0x1C,0xFF,0x00,0x00,0x00,0x00,0x18,0xE4,0x02,0x22,0xF4,0xC8,0xE0, 0xE0,0xE0,0xFF,0x00,0x00,0x00,0x00,0x00,0x07,0x08,0x08,0x08,0x08,0x08,0x08,0x09, 0x09,0x08,0x0F,0x0F,0x0F,0x0F,0x0F,0x00,0x00,0x00,0x00,0x00, };//运输已解封单色.bmp 20-20 unsigned char BMP6[] = { 0x00,0x80,0x80,0xFC,0xFE,0xFE,0xFF,0x8F,0x87,0x87,0x87,0x87,0x87,0xFF,0xFE,0xFE, 0xFC,0x80,0x80,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0xE4,0x40,0x40,0xE4, 0x38,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xFF,0x07,0x08,0x08,0x08,0x08,0x08,0x08,0x08, 0x09,0x09,0x09,0x09,0x08,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x07, };//运输已施封单色.bmp 20-20 #endif