arm_float_to_q15.c 6.4 KB

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  1. /* ----------------------------------------------------------------------
  2. * Project: CMSIS DSP Library
  3. * Title: arm_float_to_q15.c
  4. * Description: Converts the elements of the floating-point vector to Q15 vector
  5. *
  6. * $Date: 18. March 2019
  7. * $Revision: V1.6.0
  8. *
  9. * Target Processor: Cortex-M cores
  10. * -------------------------------------------------------------------- */
  11. /*
  12. * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
  13. *
  14. * SPDX-License-Identifier: Apache-2.0
  15. *
  16. * Licensed under the Apache License, Version 2.0 (the License); you may
  17. * not use this file except in compliance with the License.
  18. * You may obtain a copy of the License at
  19. *
  20. * www.apache.org/licenses/LICENSE-2.0
  21. *
  22. * Unless required by applicable law or agreed to in writing, software
  23. * distributed under the License is distributed on an AS IS BASIS, WITHOUT
  24. * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  25. * See the License for the specific language governing permissions and
  26. * limitations under the License.
  27. */
  28. #include "arm_math.h"
  29. /**
  30. @ingroup groupSupport
  31. */
  32. /**
  33. @addtogroup float_to_x
  34. @{
  35. */
  36. /**
  37. @brief Converts the elements of the floating-point vector to Q15 vector.
  38. @param[in] pSrc points to the floating-point input vector
  39. @param[out] pDst points to the Q15 output vector
  40. @param[in] blockSize number of samples in each vector
  41. @return none
  42. @par Details
  43. The equation used for the conversion process is:
  44. <pre>
  45. pDst[n] = (q15_t)(pSrc[n] * 32768); 0 <= n < blockSize.
  46. </pre>
  47. @par Scaling and Overflow Behavior
  48. The function uses saturating arithmetic.
  49. Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
  50. @note
  51. In order to apply rounding, the library should be rebuilt with the ROUNDING macro
  52. defined in the preprocessor section of project options.
  53. */
  54. #if defined(ARM_MATH_NEON_EXPERIMENTAL)
  55. void arm_float_to_q15(
  56. const float32_t * pSrc,
  57. q15_t * pDst,
  58. uint32_t blockSize)
  59. {
  60. const float32_t *pIn = pSrc; /* Src pointer */
  61. uint32_t blkCnt; /* loop counter */
  62. float32_t in;
  63. float32x4_t inV;
  64. #ifdef ARM_MATH_ROUNDING
  65. float32x4_t zeroV = vdupq_n_f32(0.0f);
  66. float32x4_t pHalf = vdupq_n_f32(0.5f / 32768.0f);
  67. float32x4_t mHalf = vdupq_n_f32(-0.5f / 32768.0f);
  68. float32x4_t r;
  69. uint32x4_t cmp;
  70. #endif
  71. int32x4_t cvt;
  72. int16x4_t outV;
  73. blkCnt = blockSize >> 2U;
  74. /* Compute 4 outputs at a time.
  75. ** a second loop below computes the remaining 1 to 3 samples. */
  76. while (blkCnt > 0U)
  77. {
  78. #ifdef ARM_MATH_ROUNDING
  79. /* C = A * 32768 */
  80. /* Convert from float to q15 and then store the results in the destination buffer */
  81. inV = vld1q_f32(pIn);
  82. cmp = vcgtq_f32(inV,zeroV);
  83. r = vbslq_f32(cmp,pHalf,mHalf);
  84. inV = vaddq_f32(inV, r);
  85. pIn += 4;
  86. cvt = vcvtq_n_s32_f32(inV,15);
  87. outV = vqmovn_s32(cvt);
  88. vst1_s16(pDst, outV);
  89. pDst += 4;
  90. #else
  91. /* C = A * 32768 */
  92. /* Convert from float to q15 and then store the results in the destination buffer */
  93. inV = vld1q_f32(pIn);
  94. cvt = vcvtq_n_s32_f32(inV,15);
  95. outV = vqmovn_s32(cvt);
  96. vst1_s16(pDst, outV);
  97. pDst += 4;
  98. pIn += 4;
  99. #endif /* #ifdef ARM_MATH_ROUNDING */
  100. /* Decrement the loop counter */
  101. blkCnt--;
  102. }
  103. /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
  104. ** No loop unrolling is used. */
  105. blkCnt = blockSize & 3;
  106. while (blkCnt > 0U)
  107. {
  108. #ifdef ARM_MATH_ROUNDING
  109. /* C = A * 32768 */
  110. /* Convert from float to q15 and then store the results in the destination buffer */
  111. in = *pIn++;
  112. in = (in * 32768.0f);
  113. in += in > 0.0f ? 0.5f : -0.5f;
  114. *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
  115. #else
  116. /* C = A * 32768 */
  117. /* Convert from float to q15 and then store the results in the destination buffer */
  118. *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
  119. #endif /* #ifdef ARM_MATH_ROUNDING */
  120. /* Decrement the loop counter */
  121. blkCnt--;
  122. }
  123. }
  124. #else
  125. void arm_float_to_q15(
  126. const float32_t * pSrc,
  127. q15_t * pDst,
  128. uint32_t blockSize)
  129. {
  130. uint32_t blkCnt; /* Loop counter */
  131. const float32_t *pIn = pSrc; /* Source pointer */
  132. #ifdef ARM_MATH_ROUNDING
  133. float32_t in;
  134. #endif /* #ifdef ARM_MATH_ROUNDING */
  135. #if defined (ARM_MATH_LOOPUNROLL)
  136. /* Loop unrolling: Compute 4 outputs at a time */
  137. blkCnt = blockSize >> 2U;
  138. while (blkCnt > 0U)
  139. {
  140. /* C = A * 32768 */
  141. /* convert from float to Q15 and store result in destination buffer */
  142. #ifdef ARM_MATH_ROUNDING
  143. in = (*pIn++ * 32768.0f);
  144. in += in > 0.0f ? 0.5f : -0.5f;
  145. *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
  146. in = (*pIn++ * 32768.0f);
  147. in += in > 0.0f ? 0.5f : -0.5f;
  148. *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
  149. in = (*pIn++ * 32768.0f);
  150. in += in > 0.0f ? 0.5f : -0.5f;
  151. *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
  152. in = (*pIn++ * 32768.0f);
  153. in += in > 0.0f ? 0.5f : -0.5f;
  154. *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
  155. #else
  156. *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
  157. *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
  158. *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
  159. *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
  160. #endif /* #ifdef ARM_MATH_ROUNDING */
  161. /* Decrement loop counter */
  162. blkCnt--;
  163. }
  164. /* Loop unrolling: Compute remaining outputs */
  165. blkCnt = blockSize % 0x4U;
  166. #else
  167. /* Initialize blkCnt with number of samples */
  168. blkCnt = blockSize;
  169. #endif /* #if defined (ARM_MATH_LOOPUNROLL) */
  170. while (blkCnt > 0U)
  171. {
  172. /* C = A * 32768 */
  173. /* convert from float to Q15 and store result in destination buffer */
  174. #ifdef ARM_MATH_ROUNDING
  175. in = (*pIn++ * 32768.0f);
  176. in += in > 0.0f ? 0.5f : -0.5f;
  177. *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
  178. #else
  179. /* C = A * 32768 */
  180. /* Convert from float to q15 and then store the results in the destination buffer */
  181. *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
  182. #endif /* #ifdef ARM_MATH_ROUNDING */
  183. /* Decrement loop counter */
  184. blkCnt--;
  185. }
  186. }
  187. #endif /* #if defined(ARM_MATH_NEON) */
  188. /**
  189. @} end of float_to_x group
  190. */