SourceProxy.qml 4.6 KB

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  1. /****************************************************************************
  2. **
  3. ** Copyright (C) 2016 The Qt Company Ltd.
  4. ** Contact: https://www.qt.io/licensing/
  5. **
  6. ** This file is part of the Qt Quick Controls module of the Qt Toolkit.
  7. **
  8. ** $QT_BEGIN_LICENSE:LGPL$
  9. ** Commercial License Usage
  10. ** Licensees holding valid commercial Qt licenses may use this file in
  11. ** accordance with the commercial license agreement provided with the
  12. ** Software or, alternatively, in accordance with the terms contained in
  13. ** a written agreement between you and The Qt Company. For licensing terms
  14. ** and conditions see https://www.qt.io/terms-conditions. For further
  15. ** information use the contact form at https://www.qt.io/contact-us.
  16. **
  17. ** GNU Lesser General Public License Usage
  18. ** Alternatively, this file may be used under the terms of the GNU Lesser
  19. ** General Public License version 3 as published by the Free Software
  20. ** Foundation and appearing in the file LICENSE.LGPL3 included in the
  21. ** packaging of this file. Please review the following information to
  22. ** ensure the GNU Lesser General Public License version 3 requirements
  23. ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
  24. **
  25. ** GNU General Public License Usage
  26. ** Alternatively, this file may be used under the terms of the GNU
  27. ** General Public License version 2.0 or (at your option) the GNU General
  28. ** Public license version 3 or any later version approved by the KDE Free
  29. ** Qt Foundation. The licenses are as published by the Free Software
  30. ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
  31. ** included in the packaging of this file. Please review the following
  32. ** information to ensure the GNU General Public License requirements will
  33. ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
  34. ** https://www.gnu.org/licenses/gpl-3.0.html.
  35. **
  36. ** $QT_END_LICENSE$
  37. **
  38. ****************************************************************************/
  39. import QtQuick 2.2
  40. Item {
  41. id: rootItem
  42. property variant input
  43. property variant output
  44. property variant sourceRect
  45. visible: false
  46. Component.onCompleted: evaluateInput()
  47. onInputChanged: evaluateInput()
  48. onSourceRectChanged: evaluateInput()
  49. function evaluateInput() {
  50. if (input == undefined) {
  51. output = input
  52. }
  53. else if (sourceRect != undefined && sourceRect != Qt.rect(0, 0, 0, 0) && !isQQuickShaderEffectSource(input)) {
  54. proxySource.sourceItem = input
  55. output = proxySource
  56. proxySource.sourceRect = sourceRect
  57. }
  58. else if (isQQuickItemLayerEnabled(input)) {
  59. output = input
  60. }
  61. else if ((isQQuickImage(input) && !hasTileMode(input) && !hasChildren(input))) {
  62. output = input
  63. }
  64. else if (isQQuickShaderEffectSource(input)) {
  65. output = input
  66. }
  67. else {
  68. proxySource.sourceItem = input
  69. output = proxySource
  70. proxySource.sourceRect = Qt.rect(0, 0, 0, 0)
  71. }
  72. }
  73. function isQQuickItemLayerEnabled(item) {
  74. if (item.hasOwnProperty("layer")) {
  75. var l = item["layer"]
  76. if (l.hasOwnProperty("enabled") && l["enabled"].toString() == "true")
  77. return true
  78. }
  79. return false
  80. }
  81. function isQQuickImage(item) {
  82. var imageProperties = [ "fillMode", "progress", "asynchronous", "sourceSize", "status", "smooth" ]
  83. return hasProperties(item, imageProperties)
  84. }
  85. function isQQuickShaderEffectSource(item) {
  86. var shaderEffectSourceProperties = [ "hideSource", "format", "sourceItem", "mipmap", "wrapMode", "live", "recursive", "sourceRect" ]
  87. return hasProperties(item, shaderEffectSourceProperties)
  88. }
  89. function hasProperties(item, properties) {
  90. var counter = 0
  91. for (var j = 0; j < properties.length; j++) {
  92. if (item.hasOwnProperty(properties [j]))
  93. counter++
  94. }
  95. return properties.length == counter
  96. }
  97. function hasChildren(item) {
  98. if (item.hasOwnProperty("childrenRect")) {
  99. if (item["childrenRect"].toString() != "QRectF(0, 0, 0, 0)")
  100. return true
  101. else
  102. return false
  103. }
  104. return false
  105. }
  106. function hasTileMode(item) {
  107. if (item.hasOwnProperty("fillMode")) {
  108. if (item["fillMode"].toString() != "0")
  109. return true
  110. else
  111. return false
  112. }
  113. return false
  114. }
  115. ShaderEffectSource {
  116. id: proxySource
  117. live: rootItem.input != rootItem.output
  118. hideSource: false
  119. smooth: true
  120. visible: false
  121. }
  122. }