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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Controls module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQml 2.14 as Qml
- import QtQuick 2.2
- import QtQuick.Controls 1.2
- import QtQuick.Controls.Private 1.0
- Item {
- id: content
- property Component menuItemDelegate
- property Component scrollIndicatorStyle
- property Component scrollerStyle
- property var itemsModel
- property int minWidth: 100
- property real maxHeight: 800
- readonly property bool mousePressed: hoverArea.pressed
- signal triggered(var item)
- function menuItemAt(index) {
- list.currentIndex = index
- return list.currentItem
- }
- width: Math.max(list.contentWidth, minWidth)
- height: Math.min(list.contentHeight, fittedMaxHeight)
- readonly property int currentIndex: __menu.__currentIndex
- property Item currentItem: null
- property int itemHeight: 23
- Component.onCompleted: {
- var children = list.contentItem.children
- for (var i = 0; i < list.count; i++) {
- var child = children[i]
- if (child.visible && child.styleData.type === MenuItemType.Item) {
- itemHeight = children[i].height
- break
- }
- }
- }
- readonly property int fittingItems: Math.floor((maxHeight - downScroller.height) / itemHeight)
- readonly property real fittedMaxHeight: itemHeight * fittingItems + downScroller.height
- readonly property bool shouldUseScrollers: scrollView.style === emptyScrollerStyle && itemsModel.length > fittingItems
- readonly property real upScrollerHeight: upScroller.visible ? upScroller.height : 0
- readonly property real downScrollerHeight: downScroller.visible ? downScroller.height : 0
- property var oldMousePos: undefined
- property var openedSubmenu: null
- function updateCurrentItem(mouse) {
- var pos = mapToItem(list.contentItem, mouse.x, mouse.y)
- var dx = 0
- var dy = 0
- var dist = 0
- if (openedSubmenu && oldMousePos !== undefined) {
- dx = mouse.x - oldMousePos.x
- dy = mouse.y - oldMousePos.y
- dist = Math.sqrt(dx * dx + dy * dy)
- }
- oldMousePos = mouse
- if (openedSubmenu && dist > 5) {
- var menuRect = __menu.__popupGeometry
- var submenuRect = openedSubmenu.__popupGeometry
- var angle = Math.atan2(dy, dx)
- var ds = 0
- if (submenuRect.x > menuRect.x) {
- ds = menuRect.width - oldMousePos.x
- } else {
- angle = Math.PI - angle
- ds = oldMousePos.x
- }
- var above = submenuRect.y - menuRect.y - oldMousePos.y
- var below = submenuRect.height - above
- var minAngle = Math.atan2(above, ds)
- var maxAngle = Math.atan2(below, ds)
- // This tests that the current mouse position is in
- // the triangle defined by the previous mouse position
- // and the submenu's top-left and bottom-left corners.
- if (minAngle < angle && angle < maxAngle) {
- sloppyTimer.start()
- return
- }
- }
- if (!currentItem || !currentItem.contains(Qt.point(pos.x - currentItem.x, pos.y - currentItem.y))) {
- if (currentItem && !hoverArea.pressed
- && currentItem.styleData.type === MenuItemType.Menu) {
- currentItem.__closeSubMenu()
- openedSubmenu = null
- }
- currentItem = list.itemAt(pos.x, pos.y)
- if (currentItem) {
- __menu.__currentIndex = currentItem.__menuItemIndex
- if (currentItem.styleData.type === MenuItemType.Menu) {
- showCurrentItemSubMenu(false)
- }
- } else {
- __menu.__currentIndex = -1
- }
- }
- }
- function showCurrentItemSubMenu(immediately) {
- if (!currentItem.__menuItem.__popupVisible) {
- currentItem.__showSubMenu(immediately)
- openedSubmenu = currentItem.__menuItem
- }
- }
- Timer {
- id: sloppyTimer
- interval: 1000
- // Stop timer as soon as we hover one of the submenu items
- property int currentIndex: openedSubmenu ? openedSubmenu.__currentIndex : -1
- onCurrentIndexChanged: if (currentIndex !== -1) stop()
- onTriggered: {
- if (openedSubmenu && openedSubmenu.__currentIndex === -1)
- updateCurrentItem(oldMousePos)
- }
- }
- Component {
- id: emptyScrollerStyle
- Style {
- padding { left: 0; right: 0; top: 0; bottom: 0 }
- property bool scrollToClickedPosition: false
- property Component frame: Item { visible: false }
- property Component corner: Item { visible: false }
- property Component __scrollbar: Item { visible: false }
- }
- }
- ScrollView {
- id: scrollView
- anchors {
- fill: parent
- topMargin: upScrollerHeight
- bottomMargin: downScrollerHeight
- }
- style: scrollerStyle || emptyScrollerStyle
- __wheelAreaScrollSpeed: itemHeight
- ListView {
- id: list
- model: itemsModel
- delegate: menuItemDelegate
- snapMode: ListView.SnapToItem
- boundsBehavior: Flickable.StopAtBounds
- highlightFollowsCurrentItem: true
- highlightMoveDuration: 0
- }
- }
- MouseArea {
- id: hoverArea
- anchors.left: scrollView.left
- width: scrollView.width - scrollView.__verticalScrollBar.width
- height: parent.height
- hoverEnabled: Settings.hoverEnabled
- acceptedButtons: Qt.AllButtons
- onPositionChanged: updateCurrentItem({ "x": mouse.x, "y": mouse.y })
- onPressed: updateCurrentItem({ "x": mouse.x, "y": mouse.y })
- onReleased: {
- if (currentItem && currentItem.__menuItem.enabled) {
- if (currentItem.styleData.type === MenuItemType.Menu) {
- showCurrentItemSubMenu(true)
- } else {
- content.triggered(currentItem)
- }
- }
- }
- onExited: {
- if (currentItem && !currentItem.__menuItem.__popupVisible) {
- currentItem = null
- __menu.__currentIndex = -1
- }
- }
- MenuContentScroller {
- id: upScroller
- direction: Qt.UpArrow
- visible: shouldUseScrollers && !list.atYBeginning
- function scrollABit() { list.contentY -= itemHeight }
- }
- MenuContentScroller {
- id: downScroller
- direction: Qt.DownArrow
- visible: shouldUseScrollers && !list.atYEnd
- function scrollABit() { list.contentY += itemHeight }
- }
- }
- Timer {
- interval: 1
- running: true
- repeat: false
- onTriggered: list.positionViewAtIndex(currentIndex, !scrollView.__style
- ? ListView.Center : ListView.Beginning)
- }
- Qml.Binding {
- target: scrollView.__verticalScrollBar
- property: "singleStep"
- value: itemHeight
- restoreMode: Binding.RestoreBinding
- }
- }
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