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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Extras module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQml 2.14 as Qml
- import QtQuick 2.2
- import QtQuick.Controls 1.4
- import QtQuick.Controls.Styles 1.4
- import QtQuick.Controls.Private 1.0
- /*!
- \qmltype DelayButton
- \inherits QtQuickControls::Button
- \inqmlmodule QtQuick.Extras
- \since 5.5
- \ingroup extras
- \ingroup extras-interactive
- \brief A checkable button that triggers an action when held in long enough.
- \image delaybutton.png A DelayButton
- The DelayButton is a checkable button that incorporates a delay before
- the button becomes checked and the \l activated signal is emitted. This
- delay prevents accidental presses.
- The current progress is expressed as a decimal value between \c 0.0 and
- \c 1.0. The time it takes for \l activated to be emitted is measured in
- milliseconds, and can be set with the \l delay property.
- The progress is indicated by a progress indicator around the button. When
- the indicator reaches completion, it flashes.
- \image delaybutton-progress.png A DelayButton being held down
- A DelayButton being held down
- \image delaybutton-activated.png A DelayButton after being activated
- A DelayButton after being activated
- You can create a custom appearance for a DelayButton by assigning a
- \l {DelayButtonStyle}.
- */
- Button {
- id: root
- style: Settings.styleComponent(Settings.style, "DelayButtonStyle.qml", root)
- /*!
- \qmlproperty real DelayButton::progress
- This property holds the current progress as displayed by the progress
- indicator, in the range \c 0.0 - \c 1.0.
- */
- readonly property alias progress: root.__progress
- /*!
- This property holds the time it takes (in milliseconds) for \l progress
- to reach \c 1.0 and emit \l activated.
- The default value is \c 3000 ms.
- */
- property int delay: 3000
- /*!
- This signal is emitted when \l progress reaches \c 1.0 and the button
- becomes checked.
- */
- signal activated
- /*! \internal */
- property real __progress: 0.0
- Behavior on __progress {
- id: progressBehavior
- NumberAnimation {
- id: numberAnimation
- }
- }
- Qml.Binding {
- // Force checkable to false to get full control over the checked -property
- target: root
- property: "checkable"
- value: false
- restoreMode: Binding.RestoreBinding
- }
- onProgressChanged: {
- if (__progress === 1.0) {
- checked = true;
- activated();
- }
- }
- onCheckedChanged: {
- if (checked) {
- if (__progress < 1) {
- // Programmatically activated the button; don't animate.
- progressBehavior.enabled = false;
- __progress = 1;
- progressBehavior.enabled = true;
- }
- } else {
- // Unchecked the button after it was flashing; it should instantly stop
- // flashing (with no reversed progress bar).
- progressBehavior.enabled = false;
- __progress = 0;
- progressBehavior.enabled = true;
- }
- }
- onPressedChanged: {
- if (checked) {
- if (pressed) {
- // Pressed the button to stop the activation.
- checked = false;
- }
- } else {
- var effectiveDelay = pressed ? delay : delay * 0.3;
- // Not active. Either the button is being held down or let go.
- numberAnimation.duration = Math.max(0, (pressed ? 1 - __progress : __progress) * effectiveDelay);
- __progress = pressed ? 1 : 0;
- }
- }
- }
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