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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Extras module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQuick 2.2
- import QtGraphicalEffects 1.0
- import QtQuick.Controls.Private 1.0
- import QtQuick.Extras 1.4
- /*!
- \qmltype StatusIndicatorStyle
- \inqmlmodule QtQuick.Controls.Styles
- \since 5.5
- \ingroup controlsstyling
- \brief Provides custom styling for StatusIndicatorStyle.
- You can create a custom status indicator by defining the \l indicator
- component.
- */
- Style {
- id: pieMenuStyle
- /*!
- The \l StatusIndicator that this style is attached to.
- */
- readonly property StatusIndicator control: __control
- /*!
- The color that instances of
- \l [QtQuickExtras]{StatusIndicator} will have.
- The \l [QtQuickExtras]{StatusIndicator::}{color}
- property in \l [QtQuickExtras]{StatusIndicator}
- will override this property when set.
- */
- property color color: "red"
- /*!
- This defines the indicator in both its on and off status.
- */
- property Component indicator: Item {
- readonly property real shineStep: 0.05
- readonly property real smallestAxis: Math.min(control.width, control.height)
- readonly property real outerRecessPercentage: 0.11
- readonly property color offColor: Qt.rgba(0.13, 0.13, 0.13)
- readonly property color baseColor: control.active ? control.color : offColor
- implicitWidth: TextSingleton.implicitHeight * 2
- implicitHeight: implicitWidth
- Canvas {
- id: backgroundCanvas
- width: Math.min(parent.width, parent.height)
- // height: width --- QTBUG-42878
- height: Math.min(parent.width, parent.height)
- anchors.centerIn: parent
- Connections {
- target: control
- function onActiveChanged() { backgroundCanvas.requestPaint() }
- function onColorChanged() { backgroundCanvas.requestPaint() }
- }
- onPaint: {
- var ctx = getContext("2d");
- ctx.reset();
- // Draw the semi-transparent background.
- ctx.beginPath();
- var gradient = ctx.createLinearGradient(width / 2, 0, width / 2, height * 0.75);
- gradient.addColorStop(0.0, Qt.rgba(0, 0, 0, control.active ? 0.1 : 0.25));
- gradient.addColorStop(1.0, control.active ? Qt.rgba(0, 0, 0, 0.1) : Qt.rgba(0.74, 0.74, 0.74, 0.25));
- ctx.fillStyle = gradient;
- ctx.ellipse(0, 0, width, height);
- ctx.fill();
- }
- }
- Item {
- id: shadowGuard
- anchors.fill: backgroundCanvas
- anchors.margins: -shadow.radius
- Canvas {
- id: colorCanvas
- anchors.fill: parent
- anchors.margins: shadow.radius
- Connections {
- target: control
- function onActiveChanged() { colorCanvas.requestPaint() }
- function onColorChanged() { colorCanvas.requestPaint() }
- }
- onPaint: {
- var ctx = getContext("2d");
- ctx.reset();
- // Draw the actual color within the circle.
- ctx.beginPath();
- ctx.fillStyle = baseColor;
- var recess = smallestAxis * outerRecessPercentage;
- ctx.ellipse(recess, recess, width - recess * 2, height - recess * 2);
- ctx.fill();
- }
- }
- }
- DropShadow {
- id: shadow
- source: shadowGuard
- color: control.color
- cached: true
- anchors.fill: shadowGuard
- visible: control.active
- }
- Canvas {
- id: foregroundCanvas
- anchors.fill: backgroundCanvas
- Connections {
- target: control
- function onActiveChanged() { foregroundCanvas.requestPaint() }
- function onColorChanged() { foregroundCanvas.requestPaint() }
- }
- onPaint: {
- var ctx = getContext("2d");
- ctx.reset();
- // Draw the first shine.
- ctx.beginPath();
- ctx.fillStyle = Qt.rgba(1, 1, 1, 0.03);
- var recessPercentage = outerRecessPercentage + shineStep * 0.65;
- var recess = smallestAxis * recessPercentage;
- ctx.ellipse(recess, recess, width - recess * 2, height - recess * 2);
- ctx.fill();
- // Draw the second, inner shine.
- ctx.beginPath();
- ctx.fillStyle = Qt.rgba(1, 1, 1, 0.06);
- recessPercentage += shineStep;
- recess = smallestAxis * recessPercentage;
- ctx.ellipse(recess, recess, width - recess * 2, height - recess * 2);
- ctx.fill();
- // Now draw the final arced shine that goes over the first and second shines.
- // First, clip the entire shine area.
- ctx.beginPath();
- recessPercentage -= shineStep;
- recess = smallestAxis * recessPercentage;
- ctx.ellipse(recess, recess, width - recess * 2, height - recess * 2);
- ctx.clip();
- if (!control.active) {
- // Then, clip the bottom area out of the shine.
- ctx.ellipse(recess, height * 0.425, width - recess * 2, height - recess * 2);
- ctx.clip();
- }
- ctx.beginPath();
- var gradient;
- if (!control.active) {
- // Draw the shine arc.
- gradient = ctx.createLinearGradient(width / 2, height * 0.2, width / 2, height * 0.65);
- gradient.addColorStop(0.0, Qt.rgba(1, 1, 1, 0.05));
- gradient.addColorStop(1.0, "transparent");
- } else {
- // Draw the radial shine.
- gradient = ctx.createRadialGradient(width / 2, height / 2, 0, width / 2, height / 2, width * 0.5 /* (same as height) */);
- gradient.addColorStop(0.0, Qt.lighter(baseColor, 1.4));
- gradient.addColorStop(1.0, "transparent");
- }
- ctx.fillStyle = gradient;
- ctx.ellipse(recess, recess, width - recess * 2, height - recess * 2);
- ctx.fill();
- }
- }
- }
- /*! \internal */
- property Component panel: Item {
- implicitWidth: indicatorLoader.implicitWidth
- implicitHeight: indicatorLoader.implicitHeight
- Loader {
- id: indicatorLoader
- width: Math.max(1, parent.width)
- height: Math.max(1, parent.height)
- anchors.centerIn: parent
- sourceComponent: indicator
- }
- }
- }
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