ToolMenuButton.qml 4.4 KB

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  1. /****************************************************************************
  2. **
  3. ** Copyright (C) 2016 The Qt Company Ltd.
  4. ** Contact: https://www.qt.io/licensing/
  5. **
  6. ** This file is part of the Qt Quick Controls module of the Qt Toolkit.
  7. **
  8. ** $QT_BEGIN_LICENSE:LGPL$
  9. ** Commercial License Usage
  10. ** Licensees holding valid commercial Qt licenses may use this file in
  11. ** accordance with the commercial license agreement provided with the
  12. ** Software or, alternatively, in accordance with the terms contained in
  13. ** a written agreement between you and The Qt Company. For licensing terms
  14. ** and conditions see https://www.qt.io/terms-conditions. For further
  15. ** information use the contact form at https://www.qt.io/contact-us.
  16. **
  17. ** GNU Lesser General Public License Usage
  18. ** Alternatively, this file may be used under the terms of the GNU Lesser
  19. ** General Public License version 3 as published by the Free Software
  20. ** Foundation and appearing in the file LICENSE.LGPL3 included in the
  21. ** packaging of this file. Please review the following information to
  22. ** ensure the GNU Lesser General Public License version 3 requirements
  23. ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
  24. **
  25. ** GNU General Public License Usage
  26. ** Alternatively, this file may be used under the terms of the GNU
  27. ** General Public License version 2.0 or (at your option) the GNU General
  28. ** Public license version 3 or any later version approved by the KDE Free
  29. ** Qt Foundation. The licenses are as published by the Free Software
  30. ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
  31. ** included in the packaging of this file. Please review the following
  32. ** information to ensure the GNU General Public License requirements will
  33. ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
  34. ** https://www.gnu.org/licenses/gpl-3.0.html.
  35. **
  36. ** $QT_END_LICENSE$
  37. **
  38. ****************************************************************************/
  39. import QtQml 2.14 as Qml
  40. import QtQuick 2.4
  41. import QtQuick.Controls 1.3
  42. import QtQuick.Controls.Private 1.0
  43. FocusScope {
  44. id: button
  45. property Menu menu
  46. readonly property bool pressed: behavior.containsPress || behavior.keyPressed
  47. readonly property alias hovered: behavior.containsMouse
  48. property alias panel: loader.sourceComponent
  49. property alias __panel: loader.item
  50. activeFocusOnTab: true
  51. Accessible.role: Accessible.Button
  52. implicitWidth: __panel ? __panel.implicitWidth : 0
  53. implicitHeight: __panel ? __panel.implicitHeight : 0
  54. Loader {
  55. id: loader
  56. anchors.fill: parent
  57. property QtObject styleData: QtObject {
  58. readonly property alias pressed: button.pressed
  59. readonly property alias hovered: button.hovered
  60. readonly property alias activeFocus: button.activeFocus
  61. }
  62. onStatusChanged: if (status === Loader.Error) console.error("Failed to load Style for", button)
  63. }
  64. Keys.onPressed: {
  65. if (event.key === Qt.Key_Space && !event.isAutoRepeat && !behavior.keyPressed)
  66. behavior.keyPressed = true
  67. }
  68. Keys.onReleased: {
  69. if (event.key === Qt.Key_Space && !event.isAutoRepeat && behavior.keyPressed)
  70. behavior.keyPressed = false
  71. }
  72. onFocusChanged: {
  73. if (!focus)
  74. behavior.keyPressed = false
  75. }
  76. onPressedChanged: {
  77. if (!Settings.hasTouchScreen && !pressed && menu)
  78. popupMenuTimer.start()
  79. }
  80. MouseArea {
  81. id: behavior
  82. property bool keyPressed: false
  83. anchors.fill: parent
  84. enabled: !keyPressed
  85. hoverEnabled: Settings.hoverEnabled
  86. onReleased: {
  87. if (Settings.hasTouchScreen && containsMouse && menu)
  88. popupMenuTimer.start()
  89. }
  90. Timer {
  91. id: popupMenuTimer
  92. interval: 10
  93. onTriggered: {
  94. behavior.keyPressed = false
  95. if (Qt.application.layoutDirection === Qt.RightToLeft)
  96. menu.__popup(Qt.rect(button.width, button.height, 0, 0), 0)
  97. else
  98. menu.__popup(Qt.rect(0, 0, button.width, button.height), 0)
  99. }
  100. }
  101. }
  102. Qml.Binding {
  103. target: menu
  104. property: "__minimumWidth"
  105. value: button.width
  106. restoreMode: Binding.RestoreBinding
  107. }
  108. Qml.Binding {
  109. target: menu
  110. property: "__visualItem"
  111. value: button
  112. restoreMode: Binding.RestoreBinding
  113. }
  114. }