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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Extras module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQuick 2.2
- QtObject {
- id: handleStyleHelper
- property color handleColorTop: "#969696"
- property color handleColorBottom: Qt.rgba(0.9, 0.9, 0.9, 0.298)
- property real handleColorBottomStop: 0.7
- property color handleRingColorTop: "#b0b0b0"
- property color handleRingColorBottom: "transparent"
- /*!
- If \a ctx is the only argument, this is equivalent to calling
- paintHandle(\c ctx, \c 0, \c 0, \c ctx.canvas.width, \c ctx.canvas.height).
- */
- function paintHandle(ctx, handleX, handleY, handleWidth, handleHeight) {
- ctx.reset();
- if (handleWidth < 0)
- return;
- if (arguments.length == 1) {
- handleX = 0;
- handleY = 0;
- handleWidth = ctx.canvas.width;
- handleHeight = ctx.canvas.height;
- }
- ctx.beginPath();
- var gradient = ctx.createRadialGradient(handleX, handleY, 0,
- handleX, handleY, handleWidth * 1.5);
- gradient.addColorStop(0, handleColorTop);
- gradient.addColorStop(handleColorBottomStop, handleColorBottom);
- ctx.ellipse(handleX, handleY, handleWidth, handleHeight);
- ctx.fillStyle = gradient;
- ctx.fill();
- /* Draw the ring gradient around the handle. */
- // Clip first, so we only draw inside the ring.
- ctx.beginPath();
- ctx.ellipse(handleX, handleY, handleWidth, handleHeight);
- ctx.ellipse(handleX + 2, handleY + 2, handleWidth - 4, handleHeight - 4);
- ctx.clip();
- ctx.beginPath();
- gradient = ctx.createLinearGradient(handleX + handleWidth / 2, handleY,
- handleX + handleWidth / 2, handleY + handleHeight);
- gradient.addColorStop(0, handleRingColorTop);
- gradient.addColorStop(1, handleRingColorBottom);
- ctx.ellipse(handleX, handleY, handleWidth, handleHeight);
- ctx.fillStyle = gradient;
- ctx.fill();
- }
- }
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