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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Extras module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQuick 2.2
- import QtGraphicalEffects 1.0
- import QtQuick.Controls.Styles 1.4
- import QtQuick.Extras 1.4
- import QtQuick.Extras.Private.CppUtils 1.1
- /*!
- \qmltype DelayButtonStyle
- \inqmlmodule QtQuick.Controls.Styles
- \since 5.5
- \ingroup controlsstyling
- \brief Provides custom styling for DelayButton.
- You can create a custom DelayButton by replacing the following delegates:
- \list
- \li \l foreground
- \li \l {ButtonStyle::}{label}
- \endlist
- */
- CircularButtonStyle {
- id: delayButtonStyle
- /*!
- The \l DelayButton that this style is attached to.
- */
- readonly property DelayButton control: __control
- /*!
- The gradient of the progress bar around the button.
- */
- property Gradient progressBarGradient: Gradient {
- GradientStop {
- position: 0
- color: "#ff6666"
- }
- GradientStop {
- position: 1
- color: "#ff0000"
- }
- }
- /*!
- The color of the drop shadow under the progress bar.
- */
- property color progressBarDropShadowColor: "#ff6666"
- background: Item {
- implicitWidth: __buttonHelper.implicitWidth
- implicitHeight: __buttonHelper.implicitHeight
- Canvas {
- id: backgroundCanvas
- anchors.fill: parent
- Connections {
- target: control
- function onPressedChanged() { backgroundCanvas.requestPaint() }
- function onCheckedChanged() { backgroundCanvas.requestPaint() }
- }
- onPaint: {
- var ctx = getContext("2d");
- __buttonHelper.paintBackground(ctx);
- }
- }
- }
- /*!
- The foreground of the button.
- The progress bar is drawn here.
- */
- property Component foreground: Item {
- id: foregroundItem
- state: "normal"
- states: [
- State {
- name: "normal"
- PropertyChanges {
- target: foregroundItem
- opacity: 1
- }
- },
- State {
- name: "activated"
- }
- ]
- transitions: [
- Transition {
- from: "normal"
- to: "activated"
- SequentialAnimation {
- loops: Animation.Infinite
- NumberAnimation {
- target: foregroundItem
- property: "opacity"
- from: 0.8
- to: 0
- duration: 500
- easing.type: Easing.InOutSine
- }
- NumberAnimation {
- target: foregroundItem
- property: "opacity"
- from: 0
- to: 0.8
- duration: 500
- easing.type: Easing.InOutSine
- }
- }
- }
- ]
- Connections {
- target: control
- function onActivated() { state = "activated" }
- function onCheckedChanged() { if (!control.checked) state = "normal" }
- }
- CircularProgressBar {
- id: progressBar
- visible: false
- width: Math.min(parent.width, parent.height) + progressBarDropShadow.radius * 3 * 2
- height: width
- anchors.centerIn: parent
- antialiasing: true
- barWidth: __buttonHelper.outerArcLineWidth
- inset: progressBarDropShadow.radius * 3
- minimumValueAngle: -180
- maximumValueAngle: 180
- progress: control.progress
- // TODO: Add gradient property if/when we drop support for building with 5.1.
- function updateGradient() {
- clearStops();
- for (var i = 0; i < progressBarGradient.stops.length; ++i) {
- addStop(progressBarGradient.stops[i].position, progressBarGradient.stops[i].color);
- }
- }
- Component.onCompleted: updateGradient()
- Connections {
- target: delayButtonStyle
- function onProgressBarGradientChanged() { progressBar.updateGradient() }
- }
- }
- DropShadow {
- id: progressBarDropShadow
- anchors.fill: progressBar
- // QTBUG-33747
- // cached: !control.pressed
- color: progressBarDropShadowColor
- source: progressBar
- }
- }
- panel: Item {
- implicitWidth: backgroundLoader.implicitWidth
- implicitHeight: backgroundLoader.implicitHeight
- Loader {
- id: backgroundLoader
- anchors.fill: parent
- sourceComponent: background
- }
- Loader {
- id: foregroundLoader
- anchors.fill: parent
- sourceComponent: foreground
- }
- Loader {
- id: labelLoader
- sourceComponent: label
- anchors.fill: parent
- anchors.leftMargin: padding.left
- anchors.topMargin: padding.top
- anchors.rightMargin: padding.right
- anchors.bottomMargin: padding.bottom
- }
- }
- }
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