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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Controls module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQuick 2.2
- import QtQuick.Layouts 1.1
- Item {
- id: contentItem
- property real minimumWidth: __calcMinimum('Width')
- property real minimumHeight: __calcMinimum('Height')
- property real maximumWidth: Number.POSITIVE_INFINITY
- property real maximumHeight: Number.POSITIVE_INFINITY
- implicitWidth: __calcImplicitWidth()
- implicitHeight: __calcImplicitHeight()
- /*! \internal */
- property Item __layoutItem: contentItem.visibleChildren.length === 1 ? contentItem.visibleChildren[0] : null
- /*! \internal */
- property real __marginsWidth: __layoutItem ? __layoutItem.anchors.leftMargin + __layoutItem.anchors.rightMargin : 0
- /*! \internal */
- property real __marginsHeight: __layoutItem ? __layoutItem.anchors.topMargin + __layoutItem.anchors.bottomMargin : 0
- /*! \internal */
- property bool __noMinimumWidthGiven : false
- /*! \internal */
- property bool __noMinimumHeightGiven : false
- /*! \internal */
- property bool __noImplicitWidthGiven : false
- /*! \internal */
- property bool __noImplicitHeightGiven : false
- function __calcImplicitWidth() {
- if (__layoutItem && __layoutItem.anchors.fill)
- return __calcImplicit('Width')
- return contentItem.childrenRect.x + contentItem.childrenRect.width
- }
- function __calcImplicitHeight() {
- if (__layoutItem && __layoutItem.anchors.fill)
- return __calcImplicit('Height')
- return contentItem.childrenRect.y + contentItem.childrenRect.height
- }
- function __calcImplicit(hw) {
- var pref = __layoutItem.Layout['preferred' + hw]
- if (pref < 0) {
- pref = __layoutItem['implicit' + hw]
- }
- contentItem['__noImplicit' + hw + 'Given'] = (pref === 0 ? true : false)
- pref += contentItem['__margins' + hw]
- return pref
- }
- function __calcMinimum(hw) { // hw is 'Width' or 'Height'
- return (__layoutItem && __layoutItem.anchors.fill) ? __calcMinMax('minimum', hw) : 0
- }
- function __calcMaximum(hw) { // hw is 'Width' or 'Height'
- return (__layoutItem && __layoutItem.anchors.fill) ? __calcMinMax('maximum', hw) : Number.POSITIVE_INFINITY
- }
- function __calcMinMax(minMaxConstraint, hw) {
- var attachedPropName = minMaxConstraint + hw
- var extent = __layoutItem.Layout[attachedPropName]
- if (minMaxConstraint === 'minimum')
- contentItem['__noMinimum' + hw + 'Given'] = (extent === 0 ? true : false)
- extent += contentItem['__margins' + hw]
- return extent
- }
- }
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