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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Controls module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- import QtQuick 2.2
- import QtQuick.Controls 1.2
- import QtQuick.Controls.Private 1.0
- Style {
- readonly property SpinBox control: __control
- padding {
- top: control.__panel ? control.__panel.topPadding + (styleitem.style === "mac" ? 2 : 0) : 0
- left: control.__panel ? control.__panel.leftPadding : 0
- right: control.__panel ? control.__panel.rightPadding : 0
- bottom: control.__panel ? control.__panel.bottomPadding : 0
- }
- StyleItem {id: styleitem ; visible: false}
- property int renderType: Text.NativeRendering
- property Component panel: Item {
- id: style
- property rect upRect
- property rect downRect
- property int horizontalAlignment: Qt.platform.os === "osx" ? Qt.AlignRight : Qt.AlignLeft
- property int verticalAlignment: Qt.AlignVCenter
- property alias font: styleitem.font
- property color foregroundColor: SystemPaletteSingleton.text(control.enabled)
- property color backgroundColor: SystemPaletteSingleton.base(control.enabled)
- property color selectionColor: SystemPaletteSingleton.highlight(control.enabled)
- property color selectedTextColor: SystemPaletteSingleton.highlightedText(control.enabled)
- property int topPadding: edit.anchors.topMargin
- property int leftPadding: 3 + edit.anchors.leftMargin
- property int rightPadding: 3 + edit.anchors.rightMargin
- property int bottomPadding: edit.anchors.bottomMargin
- width: 100
- height: styleitem.implicitHeight
- implicitWidth: 2 + styleitem.implicitWidth
- implicitHeight: styleitem.implicitHeight
- baselineOffset: styleitem.baselineOffset
- Item {
- id: edit
- anchors.fill: parent
- FocusFrame {
- anchors.fill: parent
- focusMargin:-6
- visible: spinbox.activeFocus && styleitem.styleHint("focuswidget")
- }
- }
- function updateRect() {
- style.upRect = styleitem.subControlRect("up");
- style.downRect = styleitem.subControlRect("down");
- var inputRect = styleitem.subControlRect("edit");
- edit.anchors.topMargin = inputRect.y
- edit.anchors.leftMargin = inputRect.x
- edit.anchors.rightMargin = style.width - inputRect.width - edit.anchors.leftMargin
- edit.anchors.bottomMargin = style.height - inputRect.height - edit.anchors.topMargin
- }
- Component.onCompleted: updateRect()
- onWidthChanged: updateRect()
- onHeightChanged: updateRect()
- StyleItem {
- id: styleitem
- elementType: "spinbox"
- anchors.fill: parent
- sunken: (styleData.downEnabled && styleData.downPressed) || (styleData.upEnabled && styleData.upPressed)
- hover: control.hovered
- hints: control.styleHints
- hasFocus: control.activeFocus
- enabled: control.enabled
- value: (styleData.upPressed ? 1 : 0) |
- (styleData.downPressed ? 1<<1 : 0) |
- (styleData.upEnabled ? (1<<2) : 0) |
- (styleData.downEnabled ? (1<<3) : 0)
- contentWidth: styleData.contentWidth
- contentHeight: styleData.contentHeight
- textureHeight: implicitHeight
- border {top: 6 ; bottom: 6}
- }
- }
- }
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