PieMenuIcon.qml 4.4 KB

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  1. /****************************************************************************
  2. **
  3. ** Copyright (C) 2016 The Qt Company Ltd.
  4. ** Contact: https://www.qt.io/licensing/
  5. **
  6. ** This file is part of the Qt Quick Extras module of the Qt Toolkit.
  7. **
  8. ** $QT_BEGIN_LICENSE:LGPL$
  9. ** Commercial License Usage
  10. ** Licensees holding valid commercial Qt licenses may use this file in
  11. ** accordance with the commercial license agreement provided with the
  12. ** Software or, alternatively, in accordance with the terms contained in
  13. ** a written agreement between you and The Qt Company. For licensing terms
  14. ** and conditions see https://www.qt.io/terms-conditions. For further
  15. ** information use the contact form at https://www.qt.io/contact-us.
  16. **
  17. ** GNU Lesser General Public License Usage
  18. ** Alternatively, this file may be used under the terms of the GNU Lesser
  19. ** General Public License version 3 as published by the Free Software
  20. ** Foundation and appearing in the file LICENSE.LGPL3 included in the
  21. ** packaging of this file. Please review the following information to
  22. ** ensure the GNU Lesser General Public License version 3 requirements
  23. ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
  24. **
  25. ** GNU General Public License Usage
  26. ** Alternatively, this file may be used under the terms of the GNU
  27. ** General Public License version 2.0 or (at your option) the GNU General
  28. ** Public license version 3 or any later version approved by the KDE Free
  29. ** Qt Foundation. The licenses are as published by the Free Software
  30. ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
  31. ** included in the packaging of this file. Please review the following
  32. ** information to ensure the GNU General Public License requirements will
  33. ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
  34. ** https://www.gnu.org/licenses/gpl-3.0.html.
  35. **
  36. ** $QT_END_LICENSE$
  37. **
  38. ****************************************************************************/
  39. import QtQuick 2.3
  40. import QtQuick.Extras 1.4
  41. import QtQuick.Extras.Private 1.0
  42. import QtQuick.Extras.Private.CppUtils 1.0
  43. Loader {
  44. id: iconLoader
  45. active: iconSource != ""
  46. property PieMenu control: null
  47. property QtObject styleData: null
  48. readonly property string iconSource: styleData && styleData.index < control.__protectedScope.visibleItems.length
  49. ? control.__protectedScope.visibleItems[styleData.index].iconSource
  50. : ""
  51. sourceComponent: Image {
  52. id: iconImage
  53. source: iconSource
  54. x: pos.x
  55. y: pos.y
  56. scale: scaleFactor
  57. readonly property point pos: MathUtils.centerAlongCircle(
  58. iconLoader.parent.width / 2, iconLoader.parent.height / 2, width, height,
  59. MathUtils.degToRadOffset(sectionCenterAngle(styleData.index)), control.__style.__iconOffset)
  60. /*
  61. The icons should scale with the menu at some point, so that they
  62. stay within the bounds of each section. We down-scale the image by
  63. whichever of the following amounts are larger:
  64. a) The amount by which the largest dimension's diagonal size exceeds
  65. the "selectable" radius. The selectable radius is the distance in pixels
  66. between lines A and B in the incredibly visually appealing image below:
  67. __________
  68. - B -
  69. / \
  70. / ____ \
  71. | / A \ |
  72. --------| |--------
  73. b) The amount by which the diagonal exceeds the circumference of
  74. one section.
  75. */
  76. readonly property real scaleFactor: {
  77. var largestDimension = Math.max(iconImage.sourceSize.width, iconImage.sourceSize.height) * Math.sqrt(2);
  78. // TODO: add padding
  79. var radiusDifference = largestDimension - control.__style.__selectableRadius;
  80. var circumferenceDifference = largestDimension - Math.abs(control.__protectedScope.circumferenceOfSection);
  81. if (circumferenceDifference > 0 || radiusDifference > 0) {
  82. // We need to down-scale.
  83. if (radiusDifference > circumferenceDifference) {
  84. return control.__style.__selectableRadius / largestDimension;
  85. } else {
  86. return Math.abs(control.__protectedScope.circumferenceOfSection) / largestDimension;
  87. }
  88. }
  89. return 1;
  90. }
  91. }
  92. }